AI Insights · Timothy · April 2023
Top 5 Shooter Games in Europe Q1 2023 Performance
An overview of the performance metrics for the top 5 shooter games on a unified platform in Europe during Q1 2023, including downloads, revenue, and active users.
During the first quarter of 2023, the top shooter games on a unified platform in Europe showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at the key metrics for the leading titles based on Sensor Tower data.
PUBG MOBILE saw a notable increase in weekly revenue, peaking at around $3.1M in mid-March. Weekly downloads fluctuated but generally remained around the 500K mark, with a spike to 560K in the week of March 13. The game's weekly active users grew steadily from 10.8M in late December to a high of 13.5M in mid-March before slightly declining to 12.8M at the end of the quarter.
Call of Duty®: Mobile experienced a steady weekly revenue, averaging around $1M, with a peak of $1.5M during the last week of March. Weekly downloads showed a downward trend, starting at 258K in late December and ending at 185K by the end of March. Active users fluctuated, beginning at 4.08M and ending the quarter at 3.48M, with minor ups and downs throughout the period.
Free Fire: 7th Anniversary maintained a consistent weekly revenue, averaging around $400K, with minor fluctuations. Downloads ranged from 290K to 380K, peaking in the week of March 20. The game’s active users showed a gradual increase, starting at 10.4M in late December and reaching a high of 11.6M in late March.
World of Tanks Blitz™ had a stable weekly revenue, averaging around $400K, with a notable dip to $280K in the week of February 20. Weekly downloads remained relatively stable, fluctuating between 60K and 85K. Active users showed minor fluctuations, starting at 1.83M and ending the quarter at 1.60M.
War Robots Multiplayer Battles displayed consistent weekly revenue, hovering around $280K, with a peak of $310K in the final week of March. Download numbers varied, with a high of 145K in early February and a low of 76K in mid-March. Active users increased from 464K in late December to a peak of 654K in early February, before stabilizing around 554K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.